The wall never stops.
Not in the demo
A thousand points in one shot.
The board you just played is the plain version. The real one deals special runes, and it deals more of them when you are one row from dying. Luck hands you the rune; placing it is still your problem — and getting it right is the reason you press restart.
Explosion
Takes out the six around it.
Lightning
A whole column, top to bottom.
Magnet
Pulls its colour in, and the chain does the rest.
Sticky
Fills the gaps. No, it is not helping.
Eight worlds
Arcana
In season right now
Stone, ivy, and the runes everyone starts with.
A world is not a palette swap: it replaces the runes, the background, the borders, the menus, the music and the sound effects. You unlock them with coins earned by playing, and there are more on the way.
One leaderboard
Nothing you can buy keeps you alive.
No continues, no extra lives, no slowing the clock down. Coins buy looks and nothing else — so the name above yours on Game Center got there by playing better than you.
The whole manual
How it actually works
Aim and fire
Match three or more of the same colour to clear them. Runes left hanging drop on their own, and pay extra.
Keep the board low
Another row lands, then another, at the same relentless pace from start to finish. Clear faster than they arrive.
Come back tomorrow
A mission a day, a streak to keep alive, and statistics that remember every run.
Everywhere
iPhone, iPad and Apple Vision Pro. Game controllers, full offline play, iCloud across your devices — and the same 8×20 board on all of them.